

The game has a minor incompatibility with PlayStation 2s and 3s.Fans have pointed out that despite the various inconsistencies with 1.0 versions, the 1.1 re-releases have a play-style that is nearly identical to Ultimate Mortal Kombat 3.He is the only character to get said treatment for the project. Due to Johnny Cage’s original actor Daniel Pesina being let go from Midway, an all new Johnny Cage was recast, re-filmed, and introduced into the game.
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1.0 Versions of the game have a music track clearly labelled “SNES MK3 Ending”, which makes you wonder just how kit-bashed together the game code and music really were.In my honest opinion, they could have handled it better than they did with some slight of hand in the programming. Despite being in the game, the Pit II’s stage fatality was disabled due to none of the MK3 / UMK3 characters having the second half of the falling animation.The Sega Saturn version was not released until almost a year later.

The point being the missing characters were ‘exclusive’ to the PlayStation as well. The N64 version however, was missing multiple characters, multiple backgrounds were inaccurate or ‘changed’, a hell of a lot of animation frames got chopped, and suffered some pretty bad slowdown. When the game was released, it was only available on the PlayStation and Nintendo 64, meaning it was ‘exclusive’ from the Saturn.
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